Gaming Engines
A Game Engine is the core software component of a video game. It typically handles rendering and other necessary technology, but might also handle additional tasks such as game AI, collision detection between game objects, etc. The most common element that a game engine provides is graphics rendering facilities (2D or 3D).
From : en.wikipedia.org/wiki/Game_engine
OpenRTS
OpenRTS is an open source realtime strategy game. It features isometric graphics, networked
multiplayer and single-player scenarios. The game is being developed using Python and SDL.
The game runs on at least Linux, Windows and Mac.
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OpenRTS
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