Gaming Engines
A Game Engine is the core software component of a video game. It typically handles rendering and other necessary technology, but might also handle additional tasks such as game AI, collision detection between game objects, etc. The most common element that a game engine provides is graphics rendering facilities (2D or 3D).
From : en.wikipedia.org/wiki/Game_engine
NeoEngine2
NeoEngine is a fully featured Open Source 3D game engine that you can use to power your own game creations. It is released under the GPL license, with options of acquiring commercial and support licenses.
The engine is truly multiplatform, featuring OpenGL and DirectX rendering, with support for Windows, Linux and MacOS X. It provides functionality for scene management, vertex and pixel shaders, skeletal animation and physics, scripting and a fully integrated tool chain.
Released under an Open Source license, NeoEngine gives you full and direct access to the whole API and the source code implementation.
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NeoEngine2
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