Gaming Engines
A Game Engine is the core software component of a video game. It typically handles rendering and other necessary technology, but might also handle additional tasks such as game AI, collision detection between game objects, etc. The most common element that a game engine provides is graphics rendering facilities (2D or 3D).
From : en.wikipedia.org/wiki/Game_engine
MegaMek
MegaMek is an unofficial, online version of the Classic BattleTech board game.
MegaMek is programmed in Java and will run on any system with a compatible
Java Virtual Machine. It has been tested on Windows, Linux and MacOS X.
Current features include:
- Network or hotseat play for 2 or more players
- A cunning AI opponent for offline play
- All level 1 (3025) tech
- Most level 2 (2750, 3050+) tech
- Compatible with all 3025 mechs and many from later eras
- Most level 1 rules implemented
- Many level 2 rules implemented, including vehicles, infantry and fire
- Map board selection and editing
- Map boards based off official map packs included
- Mech selection and support for some mech editors
- Most official mech designs included
- Color graphics
- Lasers
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MegaMek
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