Gaming Engines
A Game Engine is the core software component of a video game. It typically handles rendering and other necessary technology, but might also handle additional tasks such as game AI, collision detection between game objects, etc. The most common element that a game engine provides is graphics rendering facilities (2D or 3D).
From : en.wikipedia.org/wiki/Game_engine
Ca3DE
Ca3DE is an all-purpose, modern 3D graphics engine.
It can be used to create a variety of 3D applications, including games, simulations, and training and architectural software.
The development kit is freely available, and the DeathMatch MOD code is open-source.
Its main features include
high-quality, real-time 3D graphics,
a very powerful and flexible Material System,
cross-platform and cross-compiler portability,
multi-player network support,
physically correct lighting (radiosity based),
dynamic per-pixel lighting and shadows,
3D sound effects,
skeleton based model rendering,
very large terrain rendering,
and easy extensibility by scripts and MODs.
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Ca3DE
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