3D Graphics, Animation, Rendering
3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images.
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life.
From : http://en.wikipedia.org/wiki/3D_graphics
OpenCAL
OpenCAL (Open Computer Animation Library) is a cross-platform animation library, written in C++. It contains utilities for animation (matrices, vectors, quaternions, ...), and animation techniques to be used (key framing, rigid body simulation, ...)
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OpenCAL
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