3D Graphics, Animation, Rendering
3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images.
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life.
From : http://en.wikipedia.org/wiki/3D_graphics
MakeHuman
MakeHuman(C) is an open-source, open graphics library, stand-alone, multi-platform, software program, which is completely written in C language. Its purpose is to provide a versatile, professional and extremely specialized application for parametrical modeling of three-dimensional humanoid characters.
MakeHuman(C) will have all the tools it needs to compete in the highest levels of the professional arena:
An advanced system for hair rendering.
An advanced system for the correct simulation of muscular movement and limb rotation, with particular attention to articulation.
An advanced system for skin rendering, which faithfully simulates the subsurface scattering effect.
An advanced system for facial expressions, based on the famous FACS of Doctor Ekman.
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MakeHuman
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