3D Graphics, Animation, Rendering
3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images.
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life.
From : http://en.wikipedia.org/wiki/3D_graphics
Lhogho
Lhogho is modern implementation of the Logo programming language providing reasonable compatibility with older Logos, 3D graphics in real time and user-friendly OOP support.
Features: high performance through compilation to machine code; comprehensible OOP based on Elica's Natural OOP; platform independence reached with a Java-based client; support for traditional Logo Turtle graphics and advanced modern 3D graphics and animation
Current features:
compilation into standalone executable file
high performance through compilation to machine code
small compiler size
platform independence (Libux and Windows)
UNICODE and ASCII sources + easy internationalization
support for special numbers (INF, NaN)
Supported primitives:
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Lhogho
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