3D Graphics, Animation, Rendering
3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images.
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life.
From : http://en.wikipedia.org/wiki/3D_graphics
ImLib3D
ImLib3D is an open source C++ library for 3D (volumetric) image processing. Focus has been put on simplicity for the developer. It contains most basic image processing algorithms, and some more sophisticated ones. It comes with an optional viewer that features multiplanar views, animations, vector field views and 3D (OpenGL) multiplanar. All image processing operators can be interactively called from the viewer as well as from the UNIX command-line. ImLib3D's goal is to provide a standard and easy to use platform for volumetric image processing research. ImLib3D has been carefully designed, using modern, standards conforming C++. It intensively uses the Standard C++ Library, including strings, containers, and iterators.
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ImLib3D
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