3D Graphics, Animation, Rendering
3D computer graphics are different from 2D computer graphics in that a three-dimensional representation of geometric data is stored in the computer for the purposes of performing calculations and rendering 2D images.
Rendering is the final process of creating the actual 2D image or animation from the prepared scene. This can be compared to taking a photo or filming the scene after the setup is finished in real life.
From : http://en.wikipedia.org/wiki/3D_graphics
CsGL
CsGL (C sharp Graphics Library) implements a wrapper for the quite well known and powerful C-library OpenGL allowing any .NET language make use of it.
It feature:
OpenGL 1.4 API and of extensions
an extension "generator" in /extras/generator/generator.exe.
a font "engine", the CsGL.OpenGL.GDITextureFont. Demonstrated in the /examples/CS/gdifont.cs
mouse and keyboard classes (CsGL.Util.Mouse & CsGL.Util.Keyboard) for simplified event management. Demonstrated in /examples/CS/event.cs
a fullscreen window, able to change screen definition CsGL.Util.ScreenForm). Demonstrated in the CsGLExamples.
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CsGL
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